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A short endless runner type game for my casual production class.  Created as part of a group of 5,  I worked exclusively on UI design including menu screens, player HUD - which contained a start timer, a lives counter, and a parts picked up counter.

I designed all menu screens and HUD elements myself. I also created the materials used for them including all graphics, and the holographic material used on the in-game menu screen holograms. I also programmed, designed, and implemented the character customization feature used through it's own holographic screen as well.

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Click download now to get access to the following files:

CGP_Prototype_Basic.exe 186 kB

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